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Information Technology 🏢 Full Time ⭐️ Verified

Senior 2D Graphics Programmer

Nebula Interactive
Seattle
Estimated Salary
USD 130.000 – USD 170.000
Live Update
15 Mei 2026
Deadline
15 Mei 2027

Job Description

Are you a visionary graphics engineer passionate about the art of 2D rendering? Nebula Interactive is seeking a talented Senior 2D Graphics Programmer to join our elite engineering team. In this role, you will be at the forefront of visual innovation, crafting breathtaking pixel-perfect experiences for our upcoming RPG titles.

We are looking for a developer who doesn't just write code, but pushes the boundaries of what is possible in 2D game engines. You will work directly with our lead artists to translate high-fidelity concepts into high-performance rendering pipelines.

Why Join Us?

  • Competitive salary and comprehensive benefits package.
  • Flexible remote-first work environment with quarterly in-office team retreats.
  • Access to the latest hardware and cutting-edge game development tools.
  • Opportunity to work on award-winning projects with a world-class team.

Responsibilities

  • Design, implement, and optimize 2D rendering pipelines for cross-platform deployment (PC, Console, Mobile).
  • Develop custom shaders and post-processing effects to enhance visual fidelity and artistic style.
  • Optimize sprite batching, texture atlasing, and memory usage to ensure 60+ FPS performance on mid-range devices.
  • Collaborate with the Art Director and Level Designers to troubleshoot rendering issues and visual artifacts.
  • Maintain and extend the internal 2D physics and particle engine.
  • Write unit tests and integration tests to ensure code stability and performance regression prevention.

Qualifications

  • 5+ years of professional experience in game development or graphics programming.
  • Strong proficiency in C++ or C# with a deep understanding of computer graphics mathematics.
  • Experience with DirectX 11/12, Vulkan, OpenGL, or WebGL.
  • Proven track record of optimizing 2D rendering paths and reducing draw calls.
  • Experience with 2D physics engines (Box2D, Chipmunk2D) and particle systems.
  • Excellent problem-solving skills and the ability to debug complex graphical issues.

Required Skills

C++ HLSL OpenGL WebGL Game Engine 2D Rendering Performance Optimization Sprite Batching Pixel Art Shader Programming

Ready to Take This Challenge?

Make sure your resume is ready. Submit your application now before the deadline.

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