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Information Technology 🏢 Full Time ⭐️ Verified

Senior Spatial Computing Architect

2026 Innovations
San Francisco
Estimated Salary
USD 160.000 – USD 240.000
Live Update
28 Juni 2026
Deadline
28 Jun 2027

Job Description

We are seeking a visionary Senior Spatial Computing Architect to join 2026 Innovations as we define the digital infrastructure for the next generation of human-computer interaction. This is a rare opportunity to work at the forefront of the spatial web, building immersive environments that merge the physical and digital worlds.

In this role, you will lead the technical direction for our AR and VR platforms, ensuring high-performance rendering and seamless user experiences. You will bridge the gap between artistic vision and engineering reality, creating applications that are not just functional, but transformative.

Our Mission

To build the operating system for the spatial web by 2026.

Responsibilities

  • Architect and implement high-performance 3D rendering engines optimized for spatial computing devices (AR glasses, VR headsets).
  • Lead the technical design of immersive 3D user interfaces (UI/UX) that feel native to spatial environments.
  • Collaborate with cross-functional teams of AI researchers, designers, and backend engineers to integrate computer vision and spatial mapping technologies.
  • Optimize graphics pipelines and asset workflows to ensure 60+ FPS performance across diverse hardware configurations.
  • Define and enforce technical standards for spatial computing best practices and safety protocols.
  • Mentor junior developers and foster a culture of innovation within the engineering team.

Qualifications

  • 5+ years of professional experience in game development, immersive software engineering, or graphics programming.
  • Proficiency in C# (Unity) or C++ (Unreal Engine) with a deep understanding of the underlying graphics APIs (DirectX, Vulkan, Metal).
  • Strong command of computer graphics mathematics, shaders (HLSL/GLSL), and rendering techniques (ray tracing, global illumination).
  • Experience with cross-platform development frameworks (Unity, Unreal, or custom WebGL implementations).
  • Experience with AR/VR hardware ecosystems (Apple Vision Pro, Meta Quest, HTC Vive) and familiarity with WebXR/OpenXR standards.
  • Excellent problem-solving skills and the ability to thrive in a fast-paced, agile startup environment.

Required Skills

Unity Unreal Engine C# C++ Computer Graphics WebGL AR VR XR Spatial Computing 3D Rendering

Ready to Take This Challenge?

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